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Advanced [show]


Heward Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His skin is fair and his fingers are delicate and long. His blonde hair is smooth and relatively long. He has blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Heward reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Military, Adventurer. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Heward Kimberly, Male Human Cleric 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 300 gp.


Social Check DCs


Guy Benson, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His tied-back hair is brown. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Guy studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and doesn't want to be a scribe and was forced into it by his family

Ideals: Justice, Gifted. Bonds: Family, Slave. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Guy Benson, Male Human Cleric 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)10 (+0) 14 (+2)12 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Clayden, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is matted, messy, and big. His eyes are gray and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Disease, Shy. Bonds: Adventurer, Military. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Don Clayden, Male Human Aristocrat 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Athletics +6, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Celestial
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 100 gp. Aquamarine (1600 gp). Alexandrite (1600 gp). Citrine (80 gp). Rich purple corundum (1200 gp).


Social Check DCs


Alexandre Cooper, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Enemies, Adventurer. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Alexandre Cooper, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)7 (-2) 15 (+2)12 (+1)
Skills Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and brown. He has amber eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion.

Flaws: Racist, Antagonistic. Bonds: Mentor, Nature, Poor. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Randal Branson, Male Human Wizard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 10 (+0)14 (+2)
Skills History +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: Just what you see.


Social Check DCs

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