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NPC Generator

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Advanced [show]


Lewis Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a green small hat and green clothes. He is portly but not overly obese. He has no hair. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.

History: Lewis hails from a village terrorized by illithids. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his writing dream.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and a deep hatred of illithids

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Bounty Hunter

Voice: Draws out vowels

Attributes [hide]

Lewis Lincoln, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Ryland, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a violet coat with green slacks. He wears his chestnut hair up. He has a dull look in his gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Philantrophist. Flaws: Terse. Bonds: Mentor, Nature, Family. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Balimaar Ryland, Male Human Bard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a black poncho over his likewise colored trousers and shirt. He has no hair. His violet eyes peer out from beneath his feathered black hat.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born on a small isolated farm. Simon was born on a far northern forest where he grew up under the tutelage of his father, an expert Healer. He left for the north, certain he would find work there.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Shy, Racist. Bonds: Immigrant, Nature. Occupation: Healer

Voice: Posh accent

Attributes [hide]

Simon Gresham, Male Human Druid 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 15 (+2)17 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Percival Tindall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man usually wears his yellow robe and has his trident always slung over his shoulder and is in decent physical shape. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker, Logical. Bonds: Has a crush, Adventurer, Religious. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Percival Tindall, Male Human Druid 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 19000 sp.


Social Check DCs


Nicholas Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with grey highlights, and long blue pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His white hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is irascible and easily irritated. He plays an instrument quite well.

History: He got into the Banker business at a young age. He has had some formal music training, and achieved minor success. Recently the stress of being a Banker has made it difficult for him to sleep.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Antagonistic, Insomniac, Insane. Bonds: Job. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Nicholas Ramsay, Male Human Expert 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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