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NPC Generator

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Advanced [show]


Randal Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in an above average manner. His silver hair is smooth and relatively long. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of brigands once and for all.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Randal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Bonds: Attractive, Enemies, Poor, Adventurer. Occupation: Locksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Randal Clifford, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)9 (-1) 10 (+0)17 (+3)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Guy Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Guy wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he's in love

Ideals: Disciplined, Logical. Bonds: Adventurer, Rich, Has a crush. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Guy Hastings, Male Human Monk 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)4 (-3) 7 (-2)9 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Guy Bradly, Male Human [Permalink]

Personal [hide]

Description: A 6'2" western man, he wears light armors faded through time and improper care. His deerstalker hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Guy hails from a village terrorized by illithids. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Bradly, Male Human Fighter 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Adam Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of maces on his belt, each one with a emerald on the hilt. He sports a flattop hair cut. His blue eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with vampirism at a very young age, Adam has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Family, Rich. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Adam Northcott, Male Human Aristocrat 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Citrine (40 gp).


Social Check DCs


Guy Weld, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Spice Merchant does. His brown hair, when down, is lengthy. His eyes are a pleasant green.

Personality: This man loves singing and to teach people singing more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Nature, Rich. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Guy Weld, Male Human Monk 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills Persuasion +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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