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NPC Generator

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Advanced [show]


Gunter Barney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Attractive, Enemies. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Gunter Barney, Male Human Cleric 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 8 (-1)12 (+1)
Skills Athletics +6, Investigation +5
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Fire opal pendant on a fine gold chain (1600 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Drogo Browning, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He carries a battered scythe and tarnished spear as well. His black hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting, Opinionated. Bonds: Attractive, Adventurer, Mentor. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Drogo Browning, Male Human Druid 10
Medium (5'0") Human, Lawful Good (CR 10)
Armor Class 8
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 200 pp. Sard (20 gp). Brown-green garnet (80 gp). Black pearl (700 gp). Azurite (5 gp). Banded agate (5 gp). Sard (20 gp). Sardonyx (20 gp).


Social Check DCs


Anthony Warwick, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves dancing and to teach people dancing more than just about anything. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a pair of adventurers, Anthony grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has a crush on the local painter

Ideals: Artistic. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Warwick, Male Human Barbarian 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Golden pearl (80 gp). Banded agate (16 gp). Black pearl (500 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is singed and shortened. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised in a plains tribe. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gomory's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the west; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Lindsey, Male Human Rogue 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)4 (-3) 14 (+2)13 (+1)
Skills Arcana -1, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Langston, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. His whole body is exceptionally muscular. With a patchy golden beard and wild golden hair. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Ernest was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker, Artistic. Bonds: Immigrant, Job, Rich. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Langston, Male Human Adept 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 90 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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