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Advanced [show]


Theodoric Livingstone, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and sports violet clothing, slightly heavier than average wear. His brown hair is long and unkept. He has gleaming, smiling green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of southern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He has worked as a Crown-heir like his mother before him.

Motivation: Sabotage a competitor.

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Rich. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Theodoric Livingstone, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Jade (90 gp). Red spinel (90 gp). 1 Masterwork Light steel shield.


Social Check DCs


Gunter Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. This violet eyed easterner is not easily forgotten.

Personality: He acts crazy and hedonistic. He does not believe in violence as a means to an end. He is a dedicated Ploughman but believes his peers are too gung-ho.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Pacifist. Flaws: Hedonist. Bonds: Religious, Nature. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Gunter Hailey, Male Human Cleric 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Brandon, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a black costume with the symbols of magic on his torso. His whole body is exceptionally muscular. He wears his silver hair up in a very large beehive style do. This amber eyed northerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the north. He is a great chef.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Wymar was born on a far northern forest where he grew up under the tutelage of his father, an expert Tailor. He was granted psionic powers by his dying brother.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he wants revenge against giants

Ideals: Pacifist, Gifted. Bonds: Immigrant, Religious, Enemies. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Wymar Brandon, Male Human Rogue 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Reynard Kensley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. A gifted student he started as a Jeweler, but he got bored and became a Sculptor. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Reynard Kensley, Male Human Cleric 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 5 (-3)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Celestial, Auran, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 42000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Mori, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his white hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Spy father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Trym Mori, Male Human Druid 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs

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