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NPC Generator

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Advanced [show]


Dustin Kinsley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, tan cloak. He keeps his blonde hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Miner mother left him crippled. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Entrepeneur. Flaws: Shy, Antagonistic, Disease. Bonds: Mentor, Has a crush. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Kinsley, Male Human Aristocrat 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Rhodochrosite (4 gp).


Social Check DCs


Heward Everleigh, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has auburn hair. His gray eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Heward studied abroad. After coming to the age of reason, Heward took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Healer

Voice: German accent

Attributes [hide]

Heward Everleigh, Male Human Druid 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)18 (+4) 10 (+0)15 (+2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Dwarven, Giant
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 5000 sp.


Social Check DCs


Gunter Redfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey cloak and cross-gartered blue stockings. His silver hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: He got into the Glassblower business at a young age. A few years later when the north was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Sellsword again; and expand his business

Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Gunter Redfield, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Arcana +4, Athletics +2
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +2

Possessions: 6000 sp. Bloodstone (30 gp). Violet garnet (400 gp). Blue sapphire (1100 gp). Black pearl (400 gp).


Social Check DCs


Drogo Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely green suit with red socks and a vest with buckled shoes. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. He has wavy chestnut hair. He is baby faced.

Personality: He dislikes all the random violence that takes place in the west. He has a small toy that he constantly fidgets with.

History: When he was but 5 years old his parents immigrated from the west. His childhood dream was to be a Mercenary, but he was a colossal failure. He struck the Cook job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Pacifist. Flaws: Addict. Bonds: Immigrant, Job, Military. Occupation: Cook

Voice: Excited and jittery

Attributes [hide]

Drogo Anderton, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gunter Coombs, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is typically in his Fletcher uniform. He keeps his chestnut hair in a pixie cut. His violet eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He then took over the family business and is one of the better Fletcher for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Logical. Bonds: Job, Military. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Coombs, Male Human Wizard 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)17 (+3) 17 (+3)7 (-2)
Skills Stealth +4, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Elven, Orc
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 700 gp.


Social Check DCs

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