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NPC Generator

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Advanced [show]


Patrick Ridley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is singed and shortened. He has violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Patrick Ridley, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)4 (-3) 12 (+1)12 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Anselm Haley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple black robe with brown stripes complete with hood. His white hair is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, Anselm took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Gifted. Bonds: Attractive, Guardian, Adventurer, Immigrant. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Haley, Male Human Rogue 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)8 (-1) 10 (+0)15 (+2)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Simon Bradley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fancy green suit. He is tall, broad shouldered and powerfully built. His hair is golden and curly. His green unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is a Maurezhi in disguise. His mother was a mechanic, and taught him how to fix just about anything. During his travels, Simon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Simon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Simon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To protect his home; and to reunite with his absent mother

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Guardian, Family, Adventurer. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Simon Bradley, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 16 (+3)10 (+0)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Rich purple corundum (600 gp). Alexandrite (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Southey, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a red armored body suit, with a simple black line shooting up and back down. His skin is also unnaturally pale. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Robert Southey, Male Human Barbarian 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2200 sp. 1 Half-Plate.


Social Check DCs


Roland Browning, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears a lot of dark rich colors, with gold accents. His hair is black and curly. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He tends to his Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Job, Immigrant. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Roland Browning, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)15 (+2) 8 (-1)16 (+3)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs

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