Alexandre Rayden, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. His long golden hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform Some 5 years later his spouse died after the birth of his son. Heartbroken, Alexandre never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is currently in port desperately looking for someone to get him out; and he has a crush on the local bather
Ideals: Disciplined. Bonds: Attractive, In love, Poor, Slave. Occupation: Masseuse
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Bloodstone (70 gp). Bloodstone (70 gp). 1 Minor magic item.
Charles Clifford, Male Human [Permalink]
Personal [hide]
Description: He wears bulky black painted plate armor. His hair is brown, silky, and of moderate length. His gray eyes peer out from beneath his broad black hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Sensitive, Disease. Bonds: Attractive, Military, Immigrant. Occupation: Fortune-teller
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp.
Gerard Everly, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of magic around his neck, and a greatsword on his belt. His hair is cut close to his head. His gray eyes lackadaisically let the world flow into them.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born into a rich family. From there he went from mercenary job to mercenary job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple white robe with grey stripes complete with hood. He wears a feathered hat to hide his balding. His fierce gray eyes like to dwell on things.
Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing writing.
History: The child of a Bookbinder, who enjoyed hunting, Guy was taken on many hunting expeditions. Guy was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He has dedicated himself to building a better world.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Nature, Immigrant. Occupation: Bounty Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp.
Bernard Tinley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is typically in his Stableman uniform. He wears his silver hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.
History: Born in the north to a Stableman, Bernard learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 15 years.
Motivation: He loathes his own lifestyle.
Ideals: Gifted, Logical. Flaws: Depressed. Bonds: Job, Poor. Occupation: Stableman
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points -2 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 5 (-3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Azurite (5 gp). Jasper (30 gp). Amber (50 gp). Carnelian (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!