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NPC Generator

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Advanced [show]


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a brown low-cut shirt, and a deerstalker hat upon his head, and he perpetually has his scythe ready. His moppish red hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. He works hard and plays hard.

History: Born in the north his family was never financially stable. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Hedonist. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Gerald Staurheim, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Hugh Gresham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears skinny pants and wears a grey and violet robe with the hood down. He has moderate length white hair. His eyes, though not visible through his cowl, are blue.

Personality: He exudes charisma. He is a tour de force of persuasion. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: He wants revenge against drow; and revenge

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Military, Enemies. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Hugh Gresham, Male Human Barbarian 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Godfrey Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy white hair. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and wants to work out more often

Ideals: Athletic, Disciplined, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

Godfrey Skelton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 8 (-1)10 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trey Roscoe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His white hair is knotted and matted. This amber eyed southerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and many gnolls want him driven away

Ideals: Fighting, Philantrophist, Justice. Bonds: Family, Enemies. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Trey Roscoe, Male Human Adept 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 3 (-4)17 (+3)
Skills Animal Handling -2, Persuasion +5
Senses Passive Perception 6
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy wooden shield.


Social Check DCs


Kyle Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is long and unkept. He has blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has been a successful dealer in antiques buying low and selling high.

Motivation: To clean up the streets; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Occupation: Baker

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Gresham, Male Human Barbarian 7
Medium (5'3") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)12 (+1) 7 (-2)11 (+0)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1100 gp. Golden yellow topaz (900 gp). Fiery yellow corundum (600 gp). 1 Minor magic item.


Social Check DCs

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