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NPC Generator

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Advanced [show]


Bernard Westbrook, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses in collared shirts and wears a proper scarf over his head, and is pretty ugly. He has a white handlebar mustache and slicked back white hair. His fierce amber eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Spice Merchant. He is a great chef.

History: Sold as a small child to a slaver, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Spice Merchant soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Mentor. Occupation: Spice Merchant

Voice: Sleepy voice

Attributes [hide]

Bernard Westbrook, Male Human Barbarian 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 9 (-1)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp. Aquamarine (1200 gp). Bloodstone (60 gp). Moonstone (60 gp).


Social Check DCs


Heward Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears baggy black pantaloons and a grey scarf. His long chestnut hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heward hails from a village terrorized by giants. A few years later when the west was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by giants. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Heward Brixton, Male Human Sorcerer 9
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Nature +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666400

Possessions: Just what you see.


Social Check DCs


Adam Sharps, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an entirely red suit with white socks and a vest with buckled shoes. His silver hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Lazy. Bonds: Adventurer, Mentor. Occupation: Mortician

Voice: Speaks with back of mouth

Attributes [hide]

Adam Sharps, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)8 (-1) 11 (+0)8 (-1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His wide-brimmed hat is riddled with cuts and holes. He has several tiny aquamarine earrings on each ear.

Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Professionalism. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Rich. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Gerard Tatum, Male Human Commoner 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Athletics +6, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 100 pp.


Social Check DCs


Ernest Kirby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is dressed in a clean white cloak covering his clean studded leather. He has a golden handlebar mustache and slicked back golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Ernest was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Ernest's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Flaws: Antagonistic, Fearful, Mundane. Bonds: Slave. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Ernest Kirby, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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