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NPC Generator

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Advanced [show]


Patrick Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a simple brown robe with pastel stripes complete with hood. His right hand appears badly burned and disfigured. He has styled his brown hair well, parting it to the right. This brown eyed easterner is not easily forgotten.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small plains village. He struck it rich when he found rare goods in large quantities. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy. Bonds: Nature, Rich. Occupation: Junk Dealer

Voice: Prounounces S like Z

Attributes [hide]

Patrick Radcliffe, Male Human Druid 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills History +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Hailey, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Rolf was born with his mother's beautiful face. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Impeccable, Gifted. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Cook

Voice: growls and snarls, animalistic

Attributes [hide]

Rolf Hailey, Male Human Expert 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Clerebold Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. His hair is golden and very short. His hazel eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. During his travels, Clerebold and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Clerebold discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Clerebold fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Athletic. Flaws: Selfish, Fearful. Bonds: Attractive, Military. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Clerebold Marleigh, Male Human Paladin 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Law, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he wears tight fitting clothing which further accentuates his frame. His auburn hair is cut short with large spiked bangs in the front. His violet eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Miles's first love is himself. His second love is also himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His martial abilities were realized during a raid on his village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Fighting, Gifted. Bonds: Attractive, Nature, Poor. Occupation: Priest

Voice: Whispers

Attributes [hide]

Miles Law, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)16 (+3) 11 (+0)9 (-1)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Draconic, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. Moss agate (9 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Anthony Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has done his best to style his brown hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Anthony was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Persistence. Flaws: Mundane. Bonds: Poor, Attractive, Family. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Anthony Dudley, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)12 (+1) 18 (+4)9 (-1)
Skills Deception +1, Perception +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Rock crystal (80 gp). Deep blue spinel (900 gp).


Social Check DCs

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