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NPC Generator

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Advanced [show]


Robert Brixton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a faded coat and loose pants complete with deerstalker hat. His chestnut hair is heavily combed to the right. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invites people to come help in his community garden.

History: Robert was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Joker, Philantrophist, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Robert Brixton, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 18 (+4)10 (+0)
Skills Intimidation +2
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 23000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Simon Gyula, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His black hair is slicked back into a classic pompadour. His eyes are a pleasant violet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Simon was born on a far western forest where he grew up under the tutelage of his father, an expert Miner. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Passionate, Gifted. Bonds: Rich, Immigrant. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Simon Gyula, Male Human Warrior 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)15 (+2) 12 (+1)15 (+2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Citrine (70 gp). Chrysoberyl (140 gp). 8 Acid flasks.


Social Check DCs


Roland Brandon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His left leg appears badly burned and disfigured. His golden hair is styled in orderly dreadlocks. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Roland has worked very hard to control his curse. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Roland Brandon, Male Human Barbarian 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 10 (+0)14 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gomory Prescott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.

Motivation: To be a Locksmith again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job. Occupation: Performer

Voice: Whispers

Attributes [hide]

Gomory Prescott, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 14000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a long auburn beard with little hanging trinkets. He has hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Richard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: To end his boredom.

Ideals: Philantrophist. Flaws: Antagonistic, Secretive, Mundane. Bonds: Attractive. Occupation: Beggar

Voice: Excited and jittery

Attributes [hide]

Richard Browning, Male Human Monk 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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