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NPC Generator

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Advanced [show]


Bertram Walpole, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears tan cloth garments or leather armor. His chestnut hair is braided into rings. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his father.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Ugly, Terse. Bonds: Military, Immigrant. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Bertram Walpole, Male Human Monk 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Darkwood Buckler.


Social Check DCs


Gerard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. He wears a deerstalker hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the east. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he is terrified, and will act out of fear

Ideals: Athletic, Pacifist. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Ainsley, Male Human Aristocrat 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Nature +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4

Possessions: 6000 sp. Rose (30 gp). Onyx (30 gp). Blue star sapphire (400 gp).


Social Check DCs


Geoffrey Marlee, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has auburn hair. His eyes are amber and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Geoffrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Geoffrey's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to find somewhere to settle down

Ideals: Philantrophist, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sculptor

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Marlee, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Golden pearl (160 gp). Amber (160 gp).


Social Check DCs


Hubert Bentham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His tied-back hair is silver. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Hubert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He doesn't get along with people that don't share his tastes; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Bonds: Rich, Attractive, Military, Religious, Adventurer. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Hubert Bentham, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 8 (-1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. His black hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Henry's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He is terrified, and will act out of fear.

Flaws: Antagonistic, Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Henry Heiser, Male Human Cleric 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)8 (-1) 18 (+4)12 (+1)
Skills Deception +4, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643320000

Possessions: 700 gp.


Social Check DCs

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