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NPC Generator

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Ability Scores
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Advanced [show]


Arnold Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His long brown hair reaches down to his waist. He has gleaming, smiling blue eyes.

Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Arnold hails from a village terrorized by orcs. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of specialists.

Motivation: Revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Gifted. Flaws: Disease, Secretive. Bonds: Attractive, Enemies. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Arnold Thorpe, Male Human Warrior 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. Black pearl (200 gp). Freshwater pearl (9 gp). Amber (60 gp).


Social Check DCs


Gerald Northcott, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he has a large black mantle and cape that has been intricately interwoven into his brown robe. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His ears are large.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the south, but his parents moved at a very young age to the west. He moved from fad to fad and when he turned 15 he discovered music. He left for the south, certain he would find work there.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and to be a tailor again

Ideals: Artistic. Flaws: Ugly, Forgetful. Bonds: Immigrant. Occupation: Dilettante

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Northcott, Male Human Adept 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: Chrysoprase (40 gp). Moss agate (12 gp). Jasper (40 gp). Carnelian (40 gp).


Social Check DCs


Anselm Bristol, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white tunic with brown highlights, and long green pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His blonde hair is drawn into a tight pony tail with a card scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Anselm studied abroad. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Cartwright.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Joker, Gifted. Flaws: Hedonist. Bonds: Job, Has a crush. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

Anselm Bristol, Male Human Commoner 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)10 (+0) 13 (+1)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Golden yellow topaz (1300 gp). Black pearl (1300 gp). Freshwater pearl (12 gp). 1 Minor magic item.


Social Check DCs


Roger Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. He has brown hair. His eyes are a pleasant brown.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Spy mother left him crippled. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: Retire the richest man in the south; and further expansion of business

Ideals: Entrepeneur. Flaws: Mundane, Disease. Bonds: Job. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Roger Kenley, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 7 (-2)17 (+3)
Skills Insight +0, Investigation +3
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Cory Payton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy white hair. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Cartwright. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: To be a Slave Trader again.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Cory Payton, Male Human Ranger 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)10 (+0) 18 (+4)9 (-1)
Skills Athletics +3, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 3000 sp. Golden yellow topaz (1200 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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