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Advanced [show]


Richard Kirby, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of death around his neck, and a pickaxe on his belt. He has a penchant for wearing a ring with an oversized opal on his right hand. His moppish black hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist, Fearful, Disease. Bonds: Rich. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Richard Kirby, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theobald Stanley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by teas. He sports a flattop hair cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small island village. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Stanley, Male Human Expert 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Nicholas Weld, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man is dressed in an above average manner. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has never given up on his singing dream.

Motivation: Wants to work out more often; and he desires power and/or immortality

Ideals: Athletic, Professionalism, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Nicholas Weld, Male Human Sorcerer 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)8 (-1) 17 (+3)11 (+0)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. His golden hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and he feels threatened by others

Flaws: Insane, Shy, Fearful. Bonds: Family, Religious. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Charles Bradly, Male Human Sorcerer 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)12 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp.


Social Check DCs


Anselm Blyth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown vest and prefers red and black shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. He wears a top hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small plains village. After coming to the age of reason, Anselm took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Anselm Blyth, Male Human Aristocrat 8
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)17 (+3) 13 (+1)8 (-1)
Skills Athletics +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Draconic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6

Possessions: 1400 gp. Sard (50 gp). Golden yellow topaz (700 gp). Deep green spinel (60 gp).


Social Check DCs

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