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NPC Generator

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Advanced [show]


Heward Roscoe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Heward was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Military, Religious. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Heward Roscoe, Male Human Wizard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)16 (+3) 16 (+3)13 (+1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 13
Languages Common, Sylvan, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 400 gp. 4 Smokesticks.


Social Check DCs


Kyle Branson, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is drawn into a tight pony tail with a card scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a brothel owner, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To prove his worth to the world; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Impulsive, PTSD. Bonds: Poor, Attractive, Mentor. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Branson, Male Human Druid 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Athletics +2, History +5
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver comb with moonstones (900 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of bastard swords on his belt, each one with a jet on the hilt. His head has been shaved. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Odo hails from a village terrorized by illithids. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against illithids.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Odo Tyndall, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Theobald Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a grey scarf. He carries with him a set of monstrous two handed axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His moppish white hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: Eccentric and domineering, Theobald will drive conversation. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born into a rich family. He has had some formal singing training, and achieved minor success. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants his loneliness to end; and he has a crush on the local scribe

Ideals: Fighting, Extrovert, Artistic. Bonds: Has a crush, Rich. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Theobald Winthrop, Male Human Bard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)6 (-2)
Skills Performance +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs


Don Colton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tan armored body suit, with a simple blue line shooting up and back down. His golden hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his father.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by goblins. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: His religion dominates his actions; and he wants revenge against goblins

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Religious, Enemies. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Don Colton, Male Human Druid 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 1000 sp.


Social Check DCs

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