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Advanced [show]


Don Huxley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has red hair. His eyes are hazel and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Don hails from a village terrorized by dire rats. Like his mother and his sister before him, after school he went straight into learning to become a Painter. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Meet up once more with his childhood friend; and many dire rats want him driven away

Ideals: Gifted. Bonds: Job, Enemies, Family, Adventurer. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Don Huxley, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Star rose quartz (50 gp). Red spinel (160 gp). Aquamarine (300 gp).


Social Check DCs


Simon Thackeray, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length brown hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is unsatisfied with his job; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur, Optimist. Bonds: Attractive, Job, Rich. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Simon Thackeray, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Blue quartz (4 gp). Tiger eye turquoise (4 gp). Azurite (4 gp).


Social Check DCs


Arnold Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is thinning but still full. He has a dull look in his gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of a Mason, who enjoyed hunting, Arnold was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Athletic, Justice, Philantrophist. Flaws: Racist. Bonds: Nature. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Arnold Brownrigg, Male Human Bard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 5000 sp.


Social Check DCs


Dustin Abram, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with broad hat. He has white hair. His eyes are likewise amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father.

Ideals: Impeccable, Extrovert. Bonds: Attractive, Mentor. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dustin Abram, Male Human Paladin 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)9 (-1) 17 (+3)18 (+4)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Moss agate (4 gp).


Social Check DCs


Gunter Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears bulky green painted plate armor. He has a very tight haircut. His green eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Body Guard arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Logical, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Gunter Sheldon, Male Human Monk 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Blue star sapphire (500 gp). Hematite (12 gp). Azurite (12 gp). Obsidian (12 gp).


Social Check DCs

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