Anthony Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white armored body suit, with a simple yellow line shooting up and back down. His blonde hair is matted, messy, and big. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing music.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and his religion dominates his actions
Ideals: Artistic. Flaws: Ugly, Shy, Insane. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Tourmaline (150 gp).
William Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A 5'10" southern man, he is typically in his Farmer uniform. His golden hair is cut jaggedly and amateurishly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Farmer for hire.
Motivation: To share knowledge with the world; and retire the richest man in the south
Ideals: Logical, Entrepeneur. Flaws: Addict. Bonds: Job, Attractive. Occupation: Farmer
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp. Hematite (7 gp). Rhodochrosite (7 gp). Fiery yellow corundum (800 gp). 1 Minor magic item.
Lewis Yardley, Male Human [Permalink]
Personal [hide]
Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to open a new tavern; and wants to have a good time and be beloved
Ideals: Optimist, Justice. Bonds: Rich, Attractive, Immigrant. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 16000 cp.
Anselm Cotton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a white wide-brimmed hat and white clothes. He is an epitome of beauty. He wears his black hair up in a very large beehive style do. His eyes are green and he is always smoking a pipe.
Personality: This man loves singing and to teach people singing more than just about anything. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Anselm was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his singing dream.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Ideals: Artistic, Persistence. Flaws: Hedonist. Bonds: Attractive, Rich, Adventurer. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 12 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 17 (+3) | 6 (-2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee -1 / 2d8-4, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Star ruby (1600 gp). Deep green spinel (150 gp).
Diggory Tyndall, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his white robe and has his greatsword always slung over his shoulder. His blonde hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is content.
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Religious, Family. Occupation: Navigator
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Malachite (7 gp). Malachite (7 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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