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NPC Generator

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Advanced [show]


Adam Beverly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the east to a Bowyer, Adam learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bowyer work with an outfit from a few towns over. Bowyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by goblins. Adam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He's repulsed by the PC; and many goblins want him driven away

Flaws: Insane, Antagonistic. Bonds: Job, Mentor, Enemies. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Adam Beverly, Male Human Rogue 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Kody Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He has a long black beard with little hanging trinkets. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kody's father didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Antagonistic, Disease. Bonds: Guardian, Rich. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Kody Staurheim, Male Human Bard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)18 (+4) 12 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Druidic, Elven, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 3000 sp. Golden pearl (40 gp). Black pearl (500 gp).


Social Check DCs


Nicholas Thornton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. He has a long black beard with little hanging trinkets. His brown eyes peer out from beneath his wide-brimmed red hat.

Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Nicholas was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Slave, Military. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Nicholas Thornton, Male Human Bard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)8 (-1) 16 (+3)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Chrysoprase (40 gp). Moss agate (14 gp). Alexandrite (1200 gp).


Social Check DCs


Miles Ashley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male sports black clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. He has no hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to fit into much smaller and tighter spaces than normal.

History: Miles was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer, Poor. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Miles Ashley, Male Human Warlock 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills Nature +4, Performance +1
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp.


Social Check DCs


Gunter Everly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long blonde beard, and similarly colored long hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Brewer for hire.

Motivation: He is unsatisfied with his job; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Slave, Job, In love. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Gunter Everly, Male Human Commoner 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +0 / 2d4-3, Ranged +1 / 2d4-2, Grapple -2

Possessions: 600 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt. 1 Full Plate.


Social Check DCs

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