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NPC Generator

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Advanced [show]


Richard Coombs, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light yellow in addition to tight pants, and a wedding ring on his right hand. He has a long red beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Antagonistic, Insane, Fearful. Bonds: In love. Occupation: Baker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Coombs, Male Human Barbarian 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 61 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 11 (+0)7 (-2)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Norman Langdon, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively light skin and is very physically imposing due to his abundance of muscles. His moppish silver hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of illithids once and for all.

History: Norman was born in the east. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Insane, Impulsive, Fearful. Bonds: Enemies, Job. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Norman Langdon, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. Azurite (14 gp). Deep blue spinel (1100 gp).


Social Check DCs


Adelard Wesley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a black costume with the symbols of magic on his torso. He wears his red hair up. His amber unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Adelard embodies much of what other species detest in the Humans. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and to be a body guard again

Ideals: Gifted. Flaws: Disease, Antagonistic, Insomniac. Bonds: Job. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Wesley, Male Human Expert 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)8 (-1) 14 (+2)19 (+4)
Skills Nature +2, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 200 gp. Coral (140 gp). Carnelian (30 gp). Star ruby (900 gp). 2 Thunderstones. 2 Alchemist’s fire. 3 Holy water.


Social Check DCs


Anthony Badger, Male Human [Permalink]

Personal [hide]

Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his falchion. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy golden hair. He wears large thick round spectacles.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Insane, Disease. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Anthony Badger, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 4 (-3)12 (+1)
Skills Animal Handling +0, Athletics +5
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gilbert Astley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. He wears his black hair down. He has a dull look in his green eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting, Artistic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Gilbert Astley, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 17 (+3)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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