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NPC Generator

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Advanced [show]


Everard Langston, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Locksmith. He wears his golden hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with dancing.

History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Brewer, but he was a colossal failure. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Artistic, Logical. Flaws: Insane. Bonds: Job. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Everard Langston, Male Human Warrior 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Hugh Mori, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a top hat to cover his moderate length black hair. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the south. Hugh was born on a far northern plains where he grew up under the tutelage of his father, an expert Servant. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Terse. Bonds: Attractive, Immigrant. Occupation: Servant

Voice: Speaks with lips pursed

Attributes [hide]

Hugh Mori, Male Human Rogue 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. He wears a colorful flower in his auburn hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east to a Map Maker, Kyle learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business.

Ideals: Justice. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Map Maker

Voice: Excited and jittery

Attributes [hide]

Kyle Carlton, Male Human Bard 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 11 (+0)18 (+4)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 4000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Upton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. His violet eyes dart from person to person to random spaces in the air.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: The child of a Cook, who enjoyed hunting, Arnold was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants his loneliness to end; and money/treasure

Ideals: Entrepeneur. Flaws: Mundane, Ugly. Bonds: Rich, Nature, Has a crush. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Arnold Upton, Male Human Barbarian 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp. Red spinel (160 gp). 1 Minor magic item.


Social Check DCs


Alex Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Alex Ashley, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)16 (+3) 7 (-2)8 (-1)
Skills Animal Handling +0, Arcana +5
Senses Passive Perception 8
Languages Common, Celestial, Gnoll, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Moonstone (40 gp). Iolite (40 gp).


Social Check DCs

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