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Advanced [show]


Gomory Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is lengthy and is close to two feet long. His eyes are brown and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He feeds upon the attention of others.

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Flaws: Shy, Antagonistic. Bonds: Adventurer, Attractive, Military. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Graham, Male Human Barbarian 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)10 (+0) 7 (-2)16 (+3)
Skills Medicine +0, Stealth +6
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Deep blue spinel (200 gp).


Social Check DCs


Gunter Garfield, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His hair is greying and his face has many wrinkles. He has a dull look in his amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Flaws: Selfish. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Gunter Garfield, Male Human Ranger 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 6 (-2)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp.


Social Check DCs


Norman Adley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky brown painted plate armor. His long red hair reaches down to his waist. He has several tiny opal earrings on each ear.

Personality: Calm and collected, he is a well trained Junk Dealer. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Bonds: Attractive, Rich, Job, Adventurer, Family. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Norman Adley, Male Human Rogue 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)18 (+4) 10 (+0)8 (-1)
Skills Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Draconic, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. Amethyst (150 gp). Red garnet (150 gp).


Social Check DCs


William Appleton, Male Human [Permalink]

Personal [hide]

Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his hand crossbow, and sports empty pouches on his belt. His head has been shaved. His brown unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Barrister, but he was a colossal failure. He has drifted from career to career and currently works as a Brewer.

Motivation: Sabotage a competitor.

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Job. Occupation: Brewer

Voice: Posh accent

Attributes [hide]

William Appleton, Male Human Sorcerer 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 1 Minor magic item.


Social Check DCs


Trey Kirby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a simple violet robe with blue stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His moppish silver hair is in a traditional bowl cut. His blue eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast island. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trey's mother didn't care for him much, and the feeling was mutual. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels the way he acts is they only way to get by in the world

Flaws: Emotional, Impulsive, Antagonistic. Bonds: Slave, Nature. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Trey Kirby, Male Human Warrior 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)17 (+3) 11 (+0)16 (+3)
Skills Arcana +6, Insight +3
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 8000 sp.


Social Check DCs

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