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Advanced [show]


Solomon Shelley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man prefers to wear black pants and tee shirts. His auburn hair is thinning but still full. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Terse, Disease, PTSD, Antagonistic. Bonds: Rich. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Solomon Shelley, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 9 (-1)11 (+0)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Fire opal pendant on a fine gold chain (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Ralf Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean yellow cloak covering his clean studded leather. His red hair is matted, messy, and big. His eyes are a pleasant green.

Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Ralf Ramsay, Male Human Adept 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alex Yorke, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His black hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: He was born at the edge of vast forest. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Military, Nature, Job. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Alex Yorke, Male Human Adept 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)6 (-2) 10 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Iolite (70 gp). Red spinel (150 gp).


Social Check DCs


Solomon Stapleton, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He wears his red hair up in a very large beehive style do. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.

History: Solomon hails from a village terrorized by giants. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge

Flaws: Addict, Antagonistic, Selfish. Bonds: Attractive, Enemies. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Solomon Stapleton, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 16 (+3)12 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 13
Languages Common, Aquan, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. Coral (50 gp). Banded agate (14 gp). Golden yellow topaz (800 gp).


Social Check DCs


Gerard Allerton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His white hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Laborer, Gerard learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Impulsive. Bonds: Attractive, Job, Debt. Occupation: Laborer

Voice: Hollow voice

Attributes [hide]

Gerard Allerton, Male Human Commoner 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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