Don Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy pastel suit, and he perpetually has his sword ready. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are slightly larger than normal.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also has developed a complete distrust of the Ruler profession.
History: He was born to loving parents in a slum to the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now owns his own business.
Motivation: Regain custody of his son; and sabotage a competitor
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job, Poor, Family. Occupation: Cartwright
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1500 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Badger, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears dark leathers with embroidery. His golden hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Hugh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally; and many orcs want him driven away
Flaws: Ugly, Insane, Shy, Hedonist. Bonds: Mentor. Occupation: Carpenter
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 39000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item.
Everard Kensley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears a deerstalker hat to cover his moderate length black hair. His fierce amber eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not trust anyone and sleeps with one eye open.
History: He got into the Mortician business at a young age. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor
Ideals: Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 30 pp.
William Atterton, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports grey clothing, slightly heavier than average wear. He has a long brown beard with little hanging trinkets. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his father was called into army service. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Soapmaker
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Giant, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Roger Webley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is heavily combed to the left. His gray eyes dart from person to person.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Junk Dealer, who enjoyed hunting, Roger was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and obtaining odd cultural human artifacts is his passion
Ideals: Justice. Flaws: Emotional, PTSD. Bonds: Nature. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
