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Advanced [show]


Ernest Dumph, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly auburn, has prominent grey streaks. His eyes are gray.

Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He would like to get married and retire; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Adventurer, Has a crush. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Ernest Dumph, Male Human Bard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp.


Social Check DCs


Heward Law, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a blue and green handkerchief worn on his right side. His brown hair is lengthy and is close to two feet long. He has gray eyes and a blue hat with a green feather.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Merchant, but he got bored and became a Herbalist. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Merchant again; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Mentor, Job, Adventurer. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Heward Law, Male Human Aristocrat 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 12 (+1)12 (+1)
Skills Investigation +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 30000 cp.


Social Check DCs


Charles Rowley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has black hair. His gray eyes dart from person to person to random spaces in the air.

Personality: Charles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is obsessed with a lost civilization.

History: He is a Doppelganger in disguise. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wants to open a new tavern; and a deep hatred of dire rats

Ideals: Artistic. Flaws: PTSD. Bonds: Adventurer, Enemies, Job. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Charles Rowley, Male Human Commoner 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Gnoll, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. Brass mug with jade inlays (200 gp). Old masterpiece painting (1200 gp). Old masterpiece painting (1200 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Dean Norton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is dressed in a clean pastel cloak covering his clean studded leather. His left leg appears badly burned and disfigured. His auburn hair is matted, messy, and big. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Dean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Dean's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Forgetful, Antagonistic, Depressed. Occupation: Sailor

Voice: Uses sign language

Attributes [hide]

Dean Norton, Male Human Expert 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Nature +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 6000 sp.


Social Check DCs


Rolf Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a red collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His half smiles and gray eyes are beguiling and draw you in.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Tailor in town.

History: He was born on a small isolated farm. After coming to the age of reason, Rolf took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Passionate, Gifted. Bonds: Attractive, Job, Nature. Occupation: Tailor

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Langley, Male Human Warlock 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 16 (+3)10 (+0)
Skills History +3, Performance +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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