Trey Cotton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is cut jaggedly and amateurishly. His violet eyes are passionate and lively.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered music. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Retire the richest man in the south; and he is content
Ideals: Artistic, Logical, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Cartwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Aldous Royston, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a grey Stetson hat and grey clothes. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also hits on women, regardless of circumstances.
History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Meet up once more with his childhood friend; and to get a good night's sleep
Ideals: Athletic. Flaws: Insomniac. Bonds: Has a crush, Rich, Mentor, Adventurer. Occupation: Apothecary
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. 1 Masterwork studded leather. 1 Banded mail. 1 Half-Plate.
Shane Windsor, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair and beard is wavy and long. His thin eyebrows rest above his beady gray eyes.
Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the south, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 14 (+2) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan, Draconic, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp.
Kody Adley, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Server, and sports empty pouches on his belt. He wears his chestnut hair up. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Server business.
History: He got into the Server business at a young age. He worked as a nervous Server and found it very stressful. He has worked as a Server like his father before him.
Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to human people
Ideals: Optimist, Persistence. Flaws: Racist. Bonds: Attractive, Job. Occupation: Server
Voice: Indian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Cory Law, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears a tight fitting pastel shirt and pants. His left hand appears badly burned and disfigured. His white hair is singed and shortened. His green unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Human culture. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Cory has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Ugly, Disease, Racist. Bonds: Adventurer. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 50 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 1800 gp. Rose (80 gp). Rich purple corundum (900 gp). Aquamarine (1400 gp). Black star sapphire (900 gp).
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