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NPC Generator

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Advanced [show]


Drogo Sheldon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears violet leather gloves, a violet jacket, and tight pants. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Flattery will make him almost putty in your hands.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by drow. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He wants revenge against drow; and revenge

Flaws: Selfish. Bonds: Immigrant, Enemies, Rich, Attractive. Occupation: Brewer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Sheldon, Male Human Fighter 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Walcott, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is red and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Insane, Disease. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Tim Walcott, Male Human Fighter 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 18 (+4)17 (+3)
Skills Perception +7, Performance +6
Senses Passive Perception 16
Languages Common, Goblin, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Conrad Rodney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear ponchos typically of a light black in addition to tight pants and is in decent physical shape. He keeps his long golden hair kept up in a rat tail. His violet eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is an amazing painter.

History: He was born into a rich family. His father was a soldier and died while he was still young. Conrad was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Sensitive. Bonds: Rich, Military, Adventurer. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Conrad Rodney, Male Human Fighter 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)11 (+0) 9 (-1)8 (-1)
Skills Insight +2, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Westcott, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears skinny pants and wears a black and brown robe with the hood down. His whole body is exceptionally muscular. His blonde hair is kept up in a ponytail inside a Stetson hat. He wears an eyepatch.

Personality: Dean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the south was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Artistic, Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Glassblower

Voice: High pitched, excited

Attributes [hide]

Dean Westcott, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


William Beverly, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His broad hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: William was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Miller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

William Beverly, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)7 (-2) 13 (+1)12 (+1)
Skills Nature +0, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs

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