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NPC Generator

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Advanced [show]


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. His auburn hair is braided into rings. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He takes great joy in being the best Barber in town.

History: Trym was raised in a hard working conservative environment. His childhood dream was to be a Apothecary, but he was a colossal failure. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He would like to get married and retire; and he wants to get laid

Flaws: Antagonistic, PTSD. Bonds: Job, Religious, Has a crush. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Myerscough, Male Human Aristocrat 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 5 Acid flasks. 2 Smokesticks.


Social Check DCs


Tim Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears white trousers with black and green striped suspenders. He wears various colorful collared shirts. He wears his brown hair up. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Tim studied abroad. Brilliant and gifted he never wanted to apply himself. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Optimist, Gifted, Fighting. Flaws: Addict. Bonds: Rich. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Tim Gladstone, Male Human Wizard 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)17 (+3) 9 (-1)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 9
Languages Common, Terran, Celestial, Orc
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 1100 gp.


Social Check DCs


Thomas Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a yellow feathered hat and yellow clothes. Beneath his clothing is a huge mess of scar tissue. His red hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thomas took refuge in the large cave and found the beat up greatsword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Persistence. Flaws: Antagonistic. Bonds: Slave, Attractive, Rich, Nature. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Thomas Berkeley, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)8 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Rolf Browning, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with Stetson hat. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has blue eyes.

Personality: Rolf is depressed about a lot of things. He tends to be a nihilist. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Depressed, Shy, Ugly. Bonds: Immigrant, Rich. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Rolf Browning, Male Human Expert 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 4000 sp.


Social Check DCs


Frederick Nibley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His brown hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Brewer

Voice: Hissing voice

Attributes [hide]

Frederick Nibley, Male Human Expert 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs

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