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Advanced [show]


Peter Marleigh, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears red painted combat armor at almost all times. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Peter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Peter was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Jittery and nervous

Attributes [hide]

Peter Marleigh, Male Human Sorcerer 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)14 (+2) 14 (+2)5 (-3)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 20000 cp.


Social Check DCs


Bertram Royston, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green cloak and cross-gartered black stockings. His brown hair is smooth and relatively long. His hazel eyes peer out from beneath his wide-brimmed green hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Actor business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern.

Bonds: Job, Immigrant, Attractive. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Royston, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Terran, Ignan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Randal Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He sports a long red beard, and similarly colored long hair. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Randal was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Adventurer, Debt. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Randal Lancaster, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 4 (-3)10 (+0) 16 (+3)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp.


Social Check DCs


Adelard Chatham, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He has done his best to style his silver hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Insomniac, Sensitive, Lazy. Bonds: Attractive, Rich. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Adelard Chatham, Male Human Commoner 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Silver pearl (60 gp). Freshwater pearl (16 gp). Jade (60 gp).


Social Check DCs


Alexandre Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a nunchaku on his belt, and he perpetually has his nunchaku ready. His red hair, when down, is lengthy. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Alexandre was born in the north. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Fighting, Persistence. Flaws: Shy. Bonds: In love, Rich. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Alexandre Blackwood, Male Human Paladin 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 17 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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