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NPC Generator

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Advanced [show]


Drogo Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He keeps his black hair in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels kind of lost in life

Flaws: Depressed. Bonds: Rich, Slave, Immigrant, Adventurer. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Drogo Marleigh, Male Human Bard 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 900 gp. Silver comb with moonstones (600 gp).


Social Check DCs


Richard Woods, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he's in love

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Richard Woods, Male Human Cleric 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Arnold Fidget, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his auburn hair up. His green eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Navigator job and began his own company from there.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Depressed, Mundane. Bonds: Poor, Job. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Arnold Fidget, Male Human Paladin 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)7 (-2) 13 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 33000 sp. Citrine (50 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Aldous Barton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He has moderate length black hair. His eyes are blue and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Impulsive. Bonds: Poor. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Barton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 17 (+3)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerard Prescott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a small bristly mustache and wavy white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west, but his parents moved at a very young age to the east. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Philantrophist, Justice, Gifted. Bonds: Attractive, Immigrant. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Prescott, Male Human Ranger 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)7 (-2) 10 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp.


Social Check DCs

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