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Advanced [show]


Cory Milton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a white suit, brown shirt, and green tie, and is pretty ugly. His head has been shaved. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 3 years old his parents immigrated from the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the north, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and sabotage a competitor

Flaws: Ugly, Impulsive, Racist. Bonds: Job, Immigrant. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Cory Milton, Male Human Cleric 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Everleigh, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His long blonde hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His psionic abilities were realized during a raid on his village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear; and money/treasure

Ideals: Gifted, Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Alexandre Everleigh, Male Human Ranger 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)18 (+4) 14 (+2)14 (+2)
Skills Investigation +7, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Elven, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Everly, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. He has a small bristly mustache and wavy brown hair. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He receives visions of the future at random moments

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ernest took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He has never given up on his writing dream.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Nature, Adventurer. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Ernest Everly, Male Human Rogue 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Colton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. His white hair is kept up in a ponytail inside a wide-brimmed hat. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Animal Trainer job and began his own company from there.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Impulsive. Bonds: Military, Job. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Anselm Colton, Male Human Aristocrat 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)8 (-1) 13 (+1)17 (+3)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1600 gp. Sardonyx (50 gp).


Social Check DCs


Ernest Thorpe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Ernest Thorpe, Male Human Bard 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 17 (+3)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 sp. Onyx (80 gp). Red spinel (40 gp). Citrine (80 gp). Black star sapphire (1100 gp).


Social Check DCs

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