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Advanced [show]


Heward Wallace, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan feathered hat and tan clothes, and is pretty ugly. His brown hair is cut short. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Heward studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and revenge

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Adventurer, Enemies. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Heward Wallace, Male Human Sorcerer 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 gp. Peridot (80 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Brown-green garnet (80 gp). Peridot (80 gp). Blue quartz (8 gp). Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Gerard Abram, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is smooth and relatively long. His hazel eyes lackadaisically let the world flow into them.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered east to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Artistic, Justice, Gifted. Flaws: PTSD. Bonds: Rich. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Gerard Abram, Male Human Rogue 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)4 (-3) 16 (+3)13 (+1)
Skills Arcana -1, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 20000 cp. Silver pearl (160 gp). Smoky quartz (60 gp). Obsidian (7 gp). Silver pearl (160 gp). 1 Darkwood Shield. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Guy Davenport, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He usually wears his red robe and has his trident always slung over his shoulder. His hair is short and white. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Guy enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of northern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and he seems to be bored by most things

Ideals: Persistence, Entrepeneur. Flaws: Secretive, Hedonist. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Guy Davenport, Male Human Commoner 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Oakes, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his brown hair up. His fierce green eyes like to dwell on things.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a bit of a xeno-phobe, disliking non-Humans.

History: Reynard was born the youngest of three triplets. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Reynard Oakes, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)13 (+1) 13 (+1)7 (-2)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. Onyx (50 gp).


Social Check DCs


Drogo Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is smooth and relatively long. His eyes are likewise violet.

Personality: He is fixated on the number 40. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born on a small isolated farm. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and wants to open a new tavern

Ideals: Artistic. Flaws: Insane. Bonds: Nature, Job, Family. Occupation: Brewer

Voice: Thin and wheezing

Attributes [hide]

Drogo Payton, Male Human Cleric 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 12 (+1)8 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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