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NPC Generator

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Advanced [show]


Ernest Ramsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears skinny pants and wears a black and brown robe with the hood down. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Persistence, Fighting. Flaws: Selfish, Mundane. Bonds: Job. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Ernest Ramsey, Male Human Rogue 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Diggory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears grey cloth garments or leather armor. He keeps his long brown hair kept up in a rat tail. His gray eyes are slightly larger than normal.

Personality: Diggory wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Tanner profession.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Balancing his hectic life and new Bowyer responsibilities is difficult.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Wedgwood, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Auran, Goblin, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. Amethyst (50 gp). 1 Half-Plate. 1 Buckler.


Social Check DCs


Lance Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears tattered old clothes. His long chestnut hair is drawn into a two foot long braid. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Lance Brownrigg, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)6 (-2) 14 (+2)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Moss agate (12 gp).


Social Check DCs


Tim Myerscough, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and chestnut. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: When he was but 5 years old his parents immigrated from the north. Tim was born on a far northern plains where he grew up under the tutelage of his father, an expert Shepherd. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Persistence, Justice. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Tim Myerscough, Male Human Paladin 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 8 (-1)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Robert Marley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is still thick. His ears are large.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.

History: Robert hails from a village terrorized by giants. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Gifted. Flaws: Ugly, Antagonistic, Insane. Bonds: Enemies. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Robert Marley, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20000 cp. Brass mug with jade inlays (600 gp).


Social Check DCs

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