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NPC Generator

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Advanced [show]


John Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a top hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and regain custody of his daughter

Ideals: Disciplined, Gifted. Bonds: Immigrant, Attractive, Poor. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

John Gentry, Male Human Ranger 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 10 (+0)7 (-2)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 17000 sp. Deep green spinel (90 gp). Malachite (12 gp). Tiger eye turquoise (12 gp).


Social Check DCs


William Law, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His white hair is matted, messy, and big. His eyes are blue and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was always very intelligent and has formed a secret society of specialists.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Ugly, Antagonistic, Secretive. Bonds: Adventurer. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

William Law, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Odo Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. His hair is chestnut and curly. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To be a Herbalist again; and wants his loneliness to end

Ideals: Philantrophist. Bonds: Attractive, Nature, Has a crush, Job. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Odo Bradshaw, Male Human Rogue 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5

Possessions: 38000 sp. Amethyst (90 gp). Aquamarine (1200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roland Graeme, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He receives visions of the future at random moments

History: Roland was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His divine abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Sculptor

Voice: High pitched, excited

Attributes [hide]

Roland Graeme, Male Human Cleric 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Trym Sutherland, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. His tied-back hair is white. He has a dull look in his hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Optimist, Philantrophist, Gifted. Bonds: Poor, Family, Adventurer. Occupation: Servant

Voice: Sighs a lot, exhausted

Attributes [hide]

Trym Sutherland, Male Human Warlock 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 16 (+3)6 (-2)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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