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NPC Generator

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Advanced [show]


Diggory Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green small hat and green clothes. He wears his blonde hair down. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: He is a Hag in disguise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Flaws: Secretive. Bonds: Religious, Adventurer. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Diggory Cumberbatch, Male Human Monk 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 7
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 15 (+2)13 (+1) 13 (+1)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0

Possessions: 200 gp. Smoky quartz (70 gp). Amethyst (70 gp). Iolite (70 gp).


Social Check DCs


Don Riley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy white hair. He has several tiny amber earrings on each ear.

Personality: He exudes charisma. He is a tour de force of persuasion. He is skeptical of what others tell him and is slow to trust.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Shy. Bonds: Rich, Immigrant, Attractive, Mentor. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Don Riley, Male Human Druid 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 sp.


Social Check DCs


Randal Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his white robe and has his mace always slung over his shoulder. His golden hair is heavily combed to the left. His thin eyebrows rest above his beady brown eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his father.

History: Born in the east to a Roofer, Randal learned a great deal about his father's area of expertise. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Randal's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the east.

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Randal Beckwith, Male Human Warrior 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Athletics +2, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 700 sp.


Social Check DCs


Richard Chatham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears black leather gloves, a black jacket, and tight pants. His right leg appears badly burned and disfigured. He has no hair. His eyes are green and catlike.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he is greedy

Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Richard Chatham, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 9 (-1)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Randal Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His red hair is heavily combed to the right. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.

History: Randal was born in the south. At a young age he loved to build and create. A freak accident while working with his Bather father left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence. Flaws: Disease. Bonds: Rich, Religious, Adventurer. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Randal Halsey, Male Human Monk 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. Tiger eye turquoise (11 gp). Blue quartz (11 gp). Chrysoprase (70 gp). Fiery yellow corundum (800 gp). 1 Minor magic item.


Social Check DCs

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