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Advanced [show]


Bertram Kelsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his right hand. His golden hair is styled in orderly dreadlocks. His gray eyes peer out from beneath his feathered red hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 4 years old his parents immigrated from the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has a crush on the local Blacksmith; and wishes to resurrect an old love

Flaws: Antagonistic, Shy. Bonds: Attractive, In love, Immigrant. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Bertram Kelsey, Male Human Ranger 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 6 (-2)15 (+2)
Skills Animal Handling +0, Arcana +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad Harper, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Optimist, Joker. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Chad Harper, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3

Possessions: 600 sp. 1 Half-Plate.


Social Check DCs


Ralf Digby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ralf Digby, Male Human Warrior 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 16 (+3)15 (+2)
Skills Insight +5, Investigation +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theobald Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with brown highlights, and long tan pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His hair, while still mostly silver, has prominent grey streaks. His eyes are violet and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He struck the Doctor job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Flaws: Shy, Disease. Bonds: Military, Job, Religious. Occupation: Doctor

Voice: Sounds elderly

Attributes [hide]

Theobald Wordsworth, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shane Burton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man sports grey clothing, slightly heavier than average wear, and a wedding ring on his left hand. He has white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Logical. Flaws: Insomniac. Bonds: In love, Adventurer. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Shane Burton, Male Human Cleric 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 25000 cp. Tourmaline (130 gp). Tiger eye turquoise (7 gp). Moonstone (50 gp). Red spinel (130 gp). 1 Minor magic item.


Social Check DCs

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