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Advanced [show]


Charles Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and pastel robe with the hood down. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a card on it. His long red hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 18th year, his parents were killed by a illithids raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He was granted arcane powers by his dying sister.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Charles Yardley, Male Human Commoner 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +5, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4

Possessions: 70 pp. Red garnet (90 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Beggar. His hair is black and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 14th year, his parents were killed by a gnolls raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Professionalism, Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Bentley, Male Human Wizard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 6 (-2)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 8
Languages Common, Gnome, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Arnold Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is white, silky, and of moderate length. His fierce violet eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy, Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Crown-heir

Voice: Pronounces O like U

Attributes [hide]

Arnold Yorke, Male Human Paladin 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 15 (+2)8 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy green pantaloons and a tan scarf. He wears his white hair down. His fierce hazel eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. As long as the job gets done he does not care how it got done.

History: Born to a Carter, his mother struggled to pay the bills. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Professionalism, Artistic. Flaws: Insane. Bonds: Poor. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Tattersall, Male Human Commoner 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. His long brown hair reaches down to his waist. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has all his life been fascinated with poetry.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his poetry dream.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Artistic, Gifted. Bonds: Attractive, Enemies, Military. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Roscoe, Male Human Wizard 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 900 sp.


Social Check DCs

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