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Advanced [show]


Geoffrey Ryley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes and a black hat with a pastel feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Tailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was granted necromantic powers by his dying sister.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Family, Rich. Occupation: Knight

Voice: Uses sign language

Attributes [hide]

Geoffrey Ryley, Male Human Ranger 10
Medium (5'8") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 7000 sp.


Social Check DCs


Manfred Van Es, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a pastel suit, blue shirt, and pastel tie. His brown hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Server for hire.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic. Flaws: Insomniac, Impulsive. Bonds: Rich, Job. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Manfred Van Es, Male Human Cleric 9
Medium (5'2") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 39 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 8 (-1)10 (+0) 14 (+2)12 (+1)
Skills Athletics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 2000 sp. Blue quartz (13 gp). Carnelian (30 gp). Bloodstone (30 gp). Hematite (13 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears white trousers with green and red striped suspenders. He wears various colorful collared shirts. His black hair is still thick. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and money/treasure

Flaws: Addict, Antagonistic. Bonds: Rich, Immigrant, Nature. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Don Hadleigh, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)6 (-2) 13 (+1)16 (+3)
Skills Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 3 Acid flasks.


Social Check DCs


Godfrey Kitchur, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes peer out from beneath his top pastel hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is frequently practicing swordplay.

History: He was born at the edge of vast island. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his absent father

Ideals: Fighting. Bonds: Military, Nature, Family, Religious. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Godfrey Kitchur, Male Human Druid 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 400 gp.


Social Check DCs


Gomory Carlton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a chestnut handlebar mustache and slicked back chestnut hair. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Interpreter mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Disease, Insomniac. Bonds: Attractive, Religious, Rich. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Gomory Carlton, Male Human Wizard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 200 gp.


Social Check DCs

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