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NPC Generator

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Patrick Brent, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His golden hair is unkempt and raggedy. His eyes are likewise amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his father.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Patrick Brent, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Nicholas England, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his right hand. His golden hair is lengthy. His skin is flawless and his violet eyes scan people very quickly.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Nicholas was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Navigator for hire.

Motivation: He's looking for his big break; and balancing his hectic life and new navigator responsibilities is difficult

Bonds: Rich, In love, Attractive, Adventurer, Job. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Nicholas England, Male Human Adept 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 42000 sp.


Social Check DCs


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and red with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Unemployed.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Justice. Flaws: Secretive. Bonds: Rich, Immigrant, Job. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Tim Gentry, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Iolite (30 gp). Blue sapphire (400 gp). Deep blue spinel (1100 gp).


Social Check DCs


Trym Stratford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His tied-back hair is blonde. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Architect again; and sabotage a competitor

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Job, Military. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Stratford, Male Human Wizard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 500 gp.


Social Check DCs


Ernest Marston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His eyes are likewise blue. His teeth are white and perfect.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Impeccable. Flaws: Lazy. Bonds: Attractive. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Ernest Marston, Male Human Paladin 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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