Robert Hamilton, Male Human [Permalink]
Personal [hide]
Description: A 5'0" western man, he wears bulky tan painted plate armor. His blonde hair is long and unkept. He has a tattooed face.
Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is content; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 800 gp. 1 Masterwork Common Ranged Weapon.
Shane Thornton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue top hat and blue clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long auburn hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.
History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: To unite with his sister; and regain custody of his son
Ideals: Optimist, Logical. Flaws: Insane. Bonds: Nature, Job, Family. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Auran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Diggory Wilberforce, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. He has a golden handlebar mustache and slicked back golden hair. He is very pretty but has cold, dead eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Guard, but he got bored and became a Brewer. He has drifted from career to career and currently works as a Brewer.
Motivation: Expand his business; and to unite with his sister
Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Job, Family. Occupation: Brewer
Voice: Whispers
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Solomon Milton, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of halberds on his belt, each one with a amethyst on the hilt. His golden hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Fighting, Gifted. Flaws: Insane, Fearful. Occupation: Mayor
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 3000 sp. 1 Minor magic item.
Clerebold Fawcett, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears a blue shirt with thin grey vertical stripes and tan pants. He wears his silver hair up in a very large beehive style do. His gray eyes are slightly larger than normal.
Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the east, but his parents moved at a very young age to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.
Motivation: Sabotage a competitor; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Impeccable. Flaws: Impulsive, Insane. Bonds: Immigrant, Job. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp.
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