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NPC Generator

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Advanced [show]


Kody Wade, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man wears professional attire. He sports a long blonde beard, and similarly colored long hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Weaver business at a young age. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and to be a slave trader again

Ideals: Athletic, Joker. Bonds: Attractive, Adventurer, Job. Occupation: Weaver

Voice: Speaks with lips pursed

Attributes [hide]

Kody Wade, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 90 pp.


Social Check DCs


Manfred Berkeley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he usually wears his white robe and has his sai always slung over his shoulder. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: Manfred was born in the east. At a young age he loved to build and create. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Professionalism, Persistence. Bonds: Adventurer, Family. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Manfred Berkeley, Male Human Monk 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 13 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)14 (+2) 16 (+3)10 (+0)
Skills Insight +6, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 800 gp.


Social Check DCs


Balimaar Marston, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is white and very short. His green eyes peer out from beneath his feathered white hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Balimaar hails from a village terrorized by drow. Cursed with lycanthropy at a very young age, Balimaar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Balimaar Marston, Male Human Cleric 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp.


Social Check DCs


Thomas Bentham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears black leather gloves, a black jacket, and tight pants. He has dyed his greying black hair a little too much giving a sharp black color. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Thomas was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Flaws: Addict, Secretive, Impulsive. Bonds: Family. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Thomas Bentham, Male Human Rogue 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Abyssal, Infernal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He is portly but not overly obese. He has a small bristly mustache and wavy black hair. He has hazel eyes and a white hat with a black feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting. Flaws: Racist, Mundane. Bonds: Job, Family. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Blyth, Male Human Adept 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +7, Animal Handling +5
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 700 gp. Deep blue spinel (600 gp). Peridot (30 gp). White pearl (160 gp).


Social Check DCs

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