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NPC Generator

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Advanced [show]


Frederick Denholm, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. His hair is long and silver with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Frederick was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions; and he's looking for his big break

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Religious. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Frederick Denholm, Male Human Paladin 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 9000 cp. Emerald (600 gp).


Social Check DCs


Heward Marley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large tan jacket. His tied-back hair is golden. His gray eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful slaver made him what he is. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Slave, Mentor, Job. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Heward Marley, Male Human Aristocrat 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Manfred Stafford, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright red suits and hats. His golden hair is heavily combed to the right. He has a dull look in his brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Manfred hails from a village terrorized by drow. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and to pay off his debts

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Enemies, Mentor, Debt. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Manfred Stafford, Male Human Warlock 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Odo Ashton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a violet coat over a brown low-cut shirt, and a small hat upon his head and is in decent physical shape. His golden hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Odo will drive conversation. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the south. He was taken from his home at a very young age. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers

Ideals: Extrovert. Flaws: Insane. Bonds: Family, Poor, Slave. Occupation: Apothecary

Voice: Hollow voice

Attributes [hide]

Odo Ashton, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)8 (-1) 11 (+0)17 (+3)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Gomory Willoughby, Male Human [Permalink]

Personal [hide]

Description: An older man who wears baggy red pantaloons and a brown scarf, he is not a threatening figure. He wears his hair in dreadlocks. His eyes are green and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.

History: He got into the Dyer business at a young age. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he is greedy

Flaws: Fearful. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Gomory Willoughby, Male Human Ranger 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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