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Advanced [show]


Henry Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. His long red hair is drawn into a two foot long braid. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.

History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Miner

Voice: Pirate accent

Attributes [hide]

Henry Barlow, Male Human Monk 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 43 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)11 (+0) 9 (-1)8 (-1)
Skills Intimidation +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 9000 sp.


Social Check DCs


Bertram Shelley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are a pleasant brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small island village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer, Nature. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bertram Shelley, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 80 pp.


Social Check DCs


Hubert Haley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his whip. His red hair is heavily combed to the right. His gray eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: Born in the south to a Fortune-teller, Hubert learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a mercenary again

Ideals: Persistence, Fighting. Bonds: Job, Debt. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Hubert Haley, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)17 (+3) 15 (+2)18 (+4)
Skills Acrobatics +6, Religion +6
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 600 gp. Blue quartz (9 gp). Golden yellow topaz (1200 gp). Amber (130 gp). Silver pearl (130 gp).


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet costume with the symbols of magic on his torso. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Bellfounder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: He is content.

Ideals: Artistic. Flaws: Depressed, Shy, Mundane. Bonds: Family. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Theodoric Beitz, Male Human Warlock 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 14 (+2)7 (-2)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp. Sardonyx (70 gp). Carnelian (70 gp).


Social Check DCs


Arnold Barton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he's in love

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Mentor, Job, Has a crush. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Arnold Barton, Male Human Aristocrat 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0

Possessions: 2000 sp.


Social Check DCs

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