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Advanced [show]


Tim Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a long, violet, dusty cloak. His tied-back hair is brown. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Fortune-teller again; and to protect his home

Flaws: Antagonistic. Bonds: Enemies, Poor, Job, Guardian. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Tindall, Male Human Wizard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (150 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Colby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears tattered old clothes. He wears his hair in dreadlocks. His brown eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Tanner. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Cursed with vampirism at a very young age, Adelard has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and expand his business

Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Adelard Colby, Male Human Wizard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp. 1 Masterwork Thieves’ tools. 1 Spyglass. 1 Masterwork Artisan’s tools.


Social Check DCs


Wymar Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is constantly adorned with expensive silk clothing, often dyed in bright tan and white, and wears rings and necklaces with large, colorful gems. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He wears crescent spectacles with a black brim.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.

History: The child of a Bowyer, who enjoyed hunting, Wymar was taken on many hunting expeditions. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Athletic, Impeccable, Logical. Bonds: Rich, Nature, Adventurer. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Wymar Denholm, Male Human Commoner 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 8 (-1)9 (-1)
Skills History +5, Stealth +3
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Livingstone, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying red hair a little too much giving a sharp red color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He enjoys reading and quiet.

History: He was born into a rich family. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge; and money/treasure

Ideals: Logical. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Trym Livingstone, Male Human Fighter 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 83 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Kyle Huxley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally well dressed albeit a few years behind the times. His brown hair is still thick. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Further he is a bit of a stoner and is frequently out of it.

History: Born in the east to a Merchant, Kyle learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has drifted from career to career and currently works as a Merchant.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Cynical, Addict, Depressed. Bonds: Attractive, Job. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Kyle Huxley, Male Human Cleric 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 400 gp.


Social Check DCs

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