Conrad Easton, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His hair is chestnut and very short. He tend to wears goggles to shield his eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.
History: Conrad was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Spy soon after.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Spy
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Druidic, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 40 pp. Banded agate (4 gp). Lapis lazuli (4 gp). Aquamarine (400 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item.
Aldous Wesley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. He keeps his silver hair in a pixie cut. His eyes are brown and catlike.
Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small mountains village. He has chosen to use the inheritance that was left to him frivolously. He has achieved small success as a Roofer.
Motivation: Expand his business; and sabotage a competitor
Ideals: Extrovert, Logical. Bonds: Rich, Nature, Job. Occupation: Roofer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 36 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +1
Possessions: 14000 sp. 1 Minor magic item.
Godfrey Burton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and typically wears tan cloth garments or leather armor. His golden hair has been sun bleached extensively. His thin eyebrows rest above his beady hazel eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Godfrey studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world.
Ideals: Logical, Gifted. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Bellfounder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Infernal
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +4
Possessions: 700 gp. 1 Minor magic item.
Richard Preston, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a pastel collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His moppish red hair is in a traditional bowl cut. His eyes are a pleasant green.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the west, but his parents moved at a very young age to the east. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Immigrant, Adventurer. Occupation: Body Guard
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 4000 cp.
Shane Sydney, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His red hair is lengthy. His amber eyes dart from person to person.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a wizard, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and expand his business
Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Mentor, Job. Occupation: Seamstress
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 13000 sp. 1 Good lock. 1 Simple lock. 1 Spyglass. 1 Masterwork Musical instrument.
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