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NPC Generator

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Advanced [show]


Gomory Hayes, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears blue cloth garments or leather armor. His blonde hair is kept up in a ponytail inside a deerstalker hat. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gomory hails from a village terrorized by goblins. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Religious, Enemies. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Hayes, Male Human Bard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 20000 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Gerard Bradford, Male Human [Permalink]

Personal [hide]

Description: This man wears black trousers with brown and green striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He has a long golden beard with little hanging trinkets. His eyes are violet and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerard is combative with any and all who dare try his patience in the slightest.

History: He got into the Locksmith business at a young age. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Retire the richest man in the south; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Justice, Entrepeneur. Flaws: Emotional. Bonds: Job, Rich. Occupation: Locksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Bradford, Male Human Ranger 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)12 (+1) 12 (+1)11 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 600 gp. Hematite (7 gp). Freshwater pearl (7 gp).


Social Check DCs


Randal Cromwell, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely brown suit with pastel socks and a vest with buckled shoes. His hair is black, silky, and of moderate length. He has gleaming, smiling brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Joker. Bonds: Attractive, Family, Immigrant. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Randal Cromwell, Male Human Wizard 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)14 (+2) 9 (-1)8 (-1)
Skills Nature +4, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 17000 sp. Iolite (30 gp).


Social Check DCs


Trey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his sword ready. He has done his best to style his chestnut hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Fighting, Joker. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Trey Ainsworth, Male Human Sorcerer 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 15 (+2)9 (-1)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Hugh Weld, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. His chestnut hair is lengthy. His half smiles and green eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Hugh Weld, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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