William Nash, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is long and unkept. His gray eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the east. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and further expansion of business
Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Baker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 68 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 50 pp.
Charles Shelly, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is generally well dressed albeit a few years behind the times. He wears a Stetson hat to cover his moderate length golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them
History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Insane, Shy. Bonds: Attractive, Poor. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 46 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp. Amethyst (110 gp). Blue quartz (9 gp). Citrine (70 gp). 1 Minor magic item.
Ralf Snape, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair and beard is wavy and long. He has gray eyes and a brown hat with a blue feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Gifted. Flaws: Mundane, Racist, Disease. Bonds: Poor. Occupation: Detective
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: Rose (60 gp). Red spinel (70 gp). 1 Minor magic item.
Robert Hartford, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He usually wears his red robe and has his dagger always slung over his shoulder. His hair is white and curly. He is baby faced.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Slave. Occupation: Adventurer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 800 gp.
Thomas Brandon, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a large blue jacket. His red hair is unkempt and raggedy. His eyes, though not visible through his cowl, are hazel.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the north his family was never financially stable. His druidic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: He desires power and/or immortality; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Terse, Fearful. Bonds: Poor, Adventurer. Occupation: Tanner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Orc, Infernal, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 100 gp.
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