Ralf Barlow, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and sports brown clothing, slightly heavier than average wear. He wears his hair in dreadlocks. His ears are large.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in a small mountains village. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Nature. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Lewis Pickering, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He has the majority of his body covered in plate. He is an epitome of beauty. He wears a deerstalker hat to cover his moderate length chestnut hair. He is very pretty but has cold, dead eyes.
Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Insomniac. Bonds: Attractive, Mentor. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Brown-green garnet (70 gp). Hematite (15 gp). Chrysoberyl (70 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Manfred Nibley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting red shirt and pants. He keeps his long red hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with finding treasure.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: He's in love; and obtaining odd cultural human artifacts is his passion
Bonds: Attractive, Adventurer, Religious, Rich, Has a crush. Occupation: Mortician
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Halfling, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold dragon comb with red garnet eye (1100 gp). Silver comb with moonstones (600 gp).
Miles Royal, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His brown hair is thinning but still full. He has hazel eyes and a brown hat with a violet feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments
History: Born in the west to a Sailor, Miles learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Job, Rich. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 6000 sp.
Geoffrey Ryland, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a blue tunic with green highlights, and long brown pants that bunch up around his shoes. He has a chestnut handlebar mustache and slicked back chestnut hair. He has amber eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He feeds upon the attention of others.
History: Born in the west to a Stableman, Geoffrey learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Attractive, Job, Family. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
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