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Advanced [show]


Odo Hamilton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Sculptor does. He has a long red beard with little hanging trinkets. His green eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his father was called into army service. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Odo's father didn't care for him much, and the feeling was mutual. He has worked as a Sculptor like his father before him.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Flaws: Secretive, Antagonistic. Bonds: Job, Family, Military. Occupation: Sculptor

Voice: Gruff and masculine

Attributes [hide]

Odo Hamilton, Male Human Aristocrat 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Freshwater pearl (16 gp). Jade (110 gp). Moss agate (16 gp). 1 Minor magic item.


Social Check DCs


Theobald Axton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by orcs. Theobald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Enemies. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Theobald Axton, Male Human Expert 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Moss agate (9 gp). Onyx (30 gp). Peridot (30 gp). Lapis lazuli (9 gp).


Social Check DCs


Bertram Ogden, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His moppish brown hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Bertram studied abroad. His martial abilities were realized during a raid on his village. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Philantrophist, Gifted. Flaws: Selfish, Insomniac. Bonds: Attractive. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Bertram Ogden, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)10 (+0) 8 (-1)16 (+3)
Skills Performance +5, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 400 gp. Silver pearl (140 gp).


Social Check DCs


Clerebold Preston, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Bounty Hunter does. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are gray and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Optimist, Philantrophist, Fighting. Bonds: Job, Immigrant. Occupation: Bounty Hunter

Voice: Breathy voice

Attributes [hide]

Clerebold Preston, Male Human Sorcerer 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 7 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)4 (-3) 9 (-1)13 (+1)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 11000 sp. An abacus with copper, silver and gold markers (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Heward Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.

History: Heward was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Assassin

Voice: Jittery and nervous

Attributes [hide]

Heward Cooper, Male Human Cleric 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 4000 cp. Malachite (16 gp).


Social Check DCs

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