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Advanced [show]


Balimaar Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his chestnut hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: His relatives are trying to arrange a marriage; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Fighting, Athletic, Optimist. Bonds: Enemies, Religious, Family. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Balimaar Staurheim, Male Human Adept 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)14 (+2) 11 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 400 gp.


Social Check DCs


Robert Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy white suit. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.

History: He comes from a rich southern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and further expansion of business

Ideals: Professionalism. Flaws: Shy, Insane. Bonds: Attractive, Rich, Job. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Robert Gyula, Male Human Warlock 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 60 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 7000 sp. Smoky quartz (30 gp). Chrysoprase (30 gp).


Social Check DCs


Gomory Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting clothing which further accentuates his frame. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to cover his moderate length golden hair. He has blue eyes and a yellow hat with a violet feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Gifted, Fighting. Flaws: Forgetful. Bonds: Attractive, Slave. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Gomory Beckwith, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)17 (+3) 14 (+2)8 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Infernal, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Everard Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing a long, tan, dusty cloak. Beneath his clothing is a huge mess of scar tissue. He has wavy white hair. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cartwright arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Logical, Impeccable. Flaws: Depressed. Bonds: Slave, Rich, Family. Occupation: Cartwright

Voice: Complex vocabulary, royal

Attributes [hide]

Everard Wheatley, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)12 (+1) 12 (+1)8 (-1)
Skills Persuasion +1, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Hubert Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Fortune-teller uniform. His blonde hair is heavily combed to the right. His amber eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses divination through singing.

History: His father raised him in a mountain cabin. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted necromantic powers by his dying sister.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Disciplined, Gifted. Bonds: Job, Nature, Adventurer. Occupation: Fortune-teller

Voice: Hard of hearing, loud

Attributes [hide]

Hubert Astley, Male Human Ranger 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)5 (-3) 15 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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